cards as their amount will increase yearly to keep duels interesting
Anyways, this archetype relied on the spell Gateway of the Six to flood the field and summon Legendary Six Samurai Shi En, which was quite a game-breaking monster back then
The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated
video games, this one comes with some special promo cards
If your opponent activates a monster effect in their hand, GY, or banishment (except during the Damage Step): You can Special Summon this card from your GY (if it was there when they activated) or hand (even if not), but destroy it during the End Phase
Only one deck is really a hassle to play against in my opinion, and thats Evilswarms