Many Commander decks are multicoloured and synergistic, so its easy to convert them into a strong, recognisable draft archetype
According to 4Kids this was a little bit too much, and so they dumbed down its ambition entirely

everything else looks good, could maybe use more removal cards and card draw, but a solid base thats going to be very powerful, have you considered a Forgotten Ancient , Fertilid , Scurry of Squirrels , Tribute to the World Tree , or Stocking the Pantry Eilel on Selvala, Heart of the Wilds 1 year ago RAMP: Quirion Ranger (commander untap) Scryb Ranger (commander untap + flying en prod blue) Awaken the Woods (mana sink) Archdruid's Charm (ook removal) Goreclaw, Terror of Qal Sisma (ook trample enabler) Nyx Lotus (late game super ramp wss) Lands: Oran-Rief, the Vastwood (ik vind niet super maar ik ken genoeg mensen die m dat wel vinden) Myriad Landscape (niet te veel tap lands spelen maar denk dat deze wel kan) Card draw / advantage Vivien, Monsters' Advocate (buiten de ability ook tutor op de -2) Garruk's Uprising (ook trample enabler) Battle Mammoth (creature en soort ward voor alle creatures) Disciple of Freyalise Flip (kan je als een landslot spelen, dus eigenlijk gratis include

Craft only as a sorcery.) Artifact Descend Value (CTRL to add secondary) Instant Instant (CTRL to add secondary) Land Hidden Necropolis This land enters tapped
Stensia Masquerade is probably not good enough in this list, but I could totally imagine a more madness-centric build putting it to great use, perhaps alongside Senseless Rage
They really ought to switch to another monster type at this rate