Only sold in Japan for a very limited time
Some Pokemon TCG decks revolved specifically around sending your opponent cards to the Lost Zone until you could win the game
Players cant lose life this turn and players cant lose the game or win the game this turn. In essence, it stops anyone losing that turn, and also every creature on the board
So along the way we get to keep choosing a new ring bearer, and eventually our ring bearer is legendary, cant be blocked by creatures with greater power, loots on attack, forces blockers to be sacrificed at end of combat and hits all opponents for 3 if it hits a player
Aethergeode Miner flickers itself for energy, Whirler Virtuoso and Automated Assembly Line make tokens, and at a stretch Legion Loyalty and Lightning Runner can form an unstoppable feedback loop
Venture into the Dungeon Dungeons put the other D in D&D, so Im peppering in some cards that make use of the delve into the dungeon mechanic