And I had earmarked one: a game called FINAL FANTASY
Urza, Lord High Artificer isnt a commander that's here to play fair: It's one of the top cEDH commanders (which is even more impressive given the hard time mono-colored commanders have at the highest tier), and it already has another crazily priced printing: Its Mystery Booster 2 version hovers around $380
The Sapphire/Steel deck accelerates resources to cheat out big characters early, the Emerald/Ruby deck had lots of character removal and ways to steal Lore from the opponent, and the Amber/Amethyst deck had lots of card draw and could pull off many tricks and combos
If players want a budget deck for the next set, this Sapphire/Steel deck might be a good foundation that could use just a bit of tweaking
That, combined with a quick guide to the steps of each turn printed on each side, made it really easy to pick up Lorcana's basics with a card game novice
Additionally, Jim Hawkins can move to a new location for free whenever one is played